papers
Cone Step Mapping
A relief mapping type shader
(
CSM paper
and
demo
and
video
)
Note: both
Manuel Oliveira
and
Fabio Policarpo
were so kind as to link to my CSM paper!
Radial Step Mapping
sequel to CSM, requires no pre-processing
(no publications yet)
Time Corrected Verlet
(
local copy
, and
hosted
on Gamedev!)
On the Automatic Generation and Usage of
Gradient Adaptive Transfinite Elements
(my Master's thesis)
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